| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310 | using PTMedicalInsurance.Variables;using System;using System.Collections;using System.Collections.Generic;using System.Diagnostics;using System.Linq;using System.Runtime.InteropServices;using System.Text;using System.Threading;using System.Threading.Tasks;using System.Windows.Forms;namespace PTMedicalInsurance.Common{    class WinApi    {        private bool IsWindowExist(IntPtr handle)        {            return (!(GetWindow(new HandleRef(this, handle), 4) != IntPtr.Zero) && IsWindowVisible(new HandleRef(this, handle)));        }        [DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)]        public static extern IntPtr GetWindow(HandleRef hWnd, int uCmd);        [DllImport("user32.dll", CharSet = CharSet.Auto)]        public static extern bool IsWindowVisible(HandleRef hWnd);        /// <summary>        /// 获取应用程序窗口句柄        /// </summary>        /// <param name="processId"></param>        /// <returns></returns>        private  IntPtr GetWindowHandle(int processId)        {            var windowHandle = IntPtr.Zero;            EnumThreadWindowsCallback windowsCallback = new EnumThreadWindowsCallback(FindMainWindow);            EnumWindows(windowsCallback, IntPtr.Zero);            //保持循环            GC.KeepAlive(windowsCallback);            bool FindMainWindow(IntPtr handle, IntPtr extraParameter)            {                int num;                GetWindowThreadProcessId(new HandleRef(this, handle), out num);                if (num == processId && IsWindowExist(handle))                {                    windowHandle = handle;                    return true;                }                return false;            }            return windowHandle;        }        public delegate bool EnumThreadWindowsCallback(IntPtr hWnd, IntPtr lParam);        [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]        public static extern bool EnumWindows(EnumThreadWindowsCallback callback, IntPtr extraData);        [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]        public static extern int GetWindowThreadProcessId(HandleRef handle, out int processId);        public static IntPtr GetWindowsHandle(string WindowName)        {            IntPtr hwnd = IntPtr.Zero;            Process[] procs = Process.GetProcessesByName(WindowName);            if (procs.Length != 0)            {                hwnd = procs[0].MainWindowHandle;                //MessageBox.Show("??" + procs[0].Id.ToString() + "??" + procs[0].MainWindowHandle.ToString());                //Global.writeLog("GetWindowsHandle=>ProcessID:" + procs[0].Id + ",ManagedThreadId:" + Thread.CurrentThread.ManagedThreadId.ToString());                //Global.writeLog("GetWindowsHandle=>CurrentProcessID:" + Process.GetCurrentProcess().Id);            }                        //Process ps = procs[0];            //Global.writeLog("Start");            //for (int i = 0; i < ps.Threads.Count; i++)            //{            //    var thread = ps.Threads[i];            //    string str = string.Empty;            //    str = str + "标识符(" + i.ToString() + "):"+ thread.Id.ToString() + System.Environment.NewLine;            //    //str = str + "标识符:" + thread. + System.Environment.NewLine;            //    str = str +"基本优先级:" + thread.BasePriority.ToString() + System.Environment.NewLine;            //    str = str +"当前优先级:" + thread.CurrentPriority.ToString() + System.Environment.NewLine;            //    str = str +"内存地址:" + thread.StartAddress.ToInt32() + System.Environment.NewLine;            //    str = str +"启动时间:" + thread.StartTime.ToString() + System.Environment.NewLine;            //    str = str +"使用时间:" + thread.UserProcessorTime.ToString() + System.Environment.NewLine;            //    str = str + "当前状态:";            //    switch (thread.ThreadState)            //    {            //        case System.Diagnostics.ThreadState.Initialized:            //            str = str +"线程已经初始化但尚未启动";            //            break;            //        case System.Diagnostics.ThreadState.Ready:            //            str = str +"线程准备在下一个可用的处理器上运行";            //            break;            //        case System.Diagnostics.ThreadState.Running:            //            str = str +"当前正在使用处理器";            //            break;            //        case System.Diagnostics.ThreadState.Standby:            //            str = str +"线程将要使用处理器";            //            break;            //        case System.Diagnostics.ThreadState.Terminated:            //            str = str +"线程已完成执行并退出";            //            break;            //        case System.Diagnostics.ThreadState.Transition:            //            str = str +"线程在可以执行钱等待处理器之外的资源";            //            break;            //        case System.Diagnostics.ThreadState.Unknown:            //            str = str +"状态未知";            //            break;            //        case System.Diagnostics.ThreadState.Wait:            //            str = str +"正在等待外围操作完成或者资源释放";            //            break;            //        default:            //            break;            //    }            //    if (thread.ThreadState == System.Diagnostics.ThreadState.Wait)            //    {            //        str = str + System.Environment.NewLine +"等待原因:";            //        switch (thread.WaitReason)            //        {            //            case ThreadWaitReason.EventPairHigh:            //                str = str +"线程正在等待事件对高";            //                break;            //            case ThreadWaitReason.EventPairLow:            //                str = str +"线程正在等待事件对低";            //                break;            //            case ThreadWaitReason.ExecutionDelay:            //                str = str +"线程执行延迟";            //                break;            //            case ThreadWaitReason.Executive:            //                str = str +"线程正在等待计划程序";            //                break;            //            case ThreadWaitReason.FreePage:            //                str = str +"线程正在等待可用的虚拟内存页";            //                break;            //            case ThreadWaitReason.LpcReceive:            //                str = str +"线程正在等待本地过程调用到达";            //                break;            //            case ThreadWaitReason.LpcReply:            //                str = str +"线程正在等待对本地过程调用的回复到达";            //                break;            //            case ThreadWaitReason.PageIn:            //                str = str +"线程正在等待虚拟内存页到达内存";            //                break;            //            case ThreadWaitReason.PageOut:            //                str = str +"线程正在等待虚拟内存页写入磁盘";            //                break;            //            case ThreadWaitReason.Suspended:            //                str = str +"线程执行暂停";            //                break;            //            case ThreadWaitReason.SystemAllocation:            //                str = str +"线程正在等待系统分配";            //                break;            //            case ThreadWaitReason.Unknown:            //                str = str +"线程因位置原因而等待";            //                break;            //            case ThreadWaitReason.UserRequest:            //                str = str +"线程正在等待用户请求";            //                break;            //            case ThreadWaitReason.VirtualMemory:            //                str = str +"线程正在等待系统分配虚拟内存";            //                break;            //            default:            //                break;            //        }            //    }            //    Global.writeLog("ThreadsInfo:" + procs[0].Id.ToString() + "_" + procs[0].ProcessName, "Count:" + ps.Threads.Count.ToString(), str);            //}            //Global.writeLog("End");                            //foreach (Process process in procs)                //{                //    if (process.ProcessName.Contains(WindowName))                //    {                //        MessageBox.Show($"Process_Name = ({process.ProcessName}), Id = {process.Id}");                //    }                //}                //return GetCurrentWindowHandle((uint)procs[0].Id);                //Process[] processes = Process.GetProcesses();                //foreach (Process process in processes)                //{                //    if (process.ProcessName.Contains(WindowName))                //    {                //        MessageBox.Show($"ProcessName = ({process.ProcessName}), Id = {process.Id}");                //    }                //}                return hwnd;        }        private static Hashtable processWnd = null;        public delegate bool WNDENUMPROC(IntPtr hwnd, uint lParam);        //static User32API()        //{        //    if (processWnd == null)        //    {        //        processWnd = new Hashtable();        //    }        //}        [DllImport("user32.dll", EntryPoint = "EnumWindows", SetLastError = true)]        public static extern bool EnumWindows(WNDENUMPROC lpEnumFunc, uint lParam);        [DllImport("user32.dll", EntryPoint = "GetParent", SetLastError = true)]        public static extern IntPtr GetParent(IntPtr hWnd);        [DllImport("user32.dll", EntryPoint = "GetWindowThreadProcessId")]        public static extern uint GetWindowThreadProcessId(IntPtr hWnd, ref uint lpdwProcessId);        [DllImport("user32.dll", EntryPoint = "IsWindow")]        public static extern bool IsWindow(IntPtr hWnd);        [DllImport("kernel32.dll", EntryPoint = "SetLastError")]        public static extern void SetLastError(uint dwErrCode);        public static IntPtr GetCurrentWindowHandle()        {            IntPtr ptrWnd = IntPtr.Zero;            uint uiPid = (uint)Process.GetCurrentProcess().Id;  // 当前进程 ID            object objWnd = processWnd[uiPid];            if (objWnd != null)            {                ptrWnd = (IntPtr)objWnd;                if (ptrWnd != IntPtr.Zero && IsWindow(ptrWnd))  // 从缓存中获取句柄                {                    return ptrWnd;                }                else                {                    ptrWnd = IntPtr.Zero;                }            }            bool bResult = EnumWindows(new WNDENUMPROC(EnumWindowsProc), uiPid);            // 枚举窗口返回 false 并且没有错误号时表明获取成功            if (!bResult && Marshal.GetLastWin32Error() == 0)            {                objWnd = processWnd[uiPid];                if (objWnd != null)                {                    ptrWnd = (IntPtr)objWnd;                }            }            return ptrWnd;        }        private static bool EnumWindowsProc(IntPtr hwnd, uint lParam)        {            uint uiPid = 0;            if (GetParent(hwnd) == IntPtr.Zero)            {                GetWindowThreadProcessId(hwnd, ref uiPid);                if (uiPid == lParam)    // 找到进程对应的主窗口句柄                {                    processWnd[uiPid] = hwnd;   // 把句柄缓存起来                    SetLastError(0);    // 设置无错误                    return false;   // 返回 false 以终止枚举窗口                }            }            return true;        }        public static IntPtr GetCurrentWindowHandle(uint proid)        {            IntPtr ptrWnd = IntPtr.Zero;            uint uiPid = proid;            object objWnd = processWnd[uiPid];            if (objWnd != null)            {                ptrWnd = (IntPtr)objWnd;                if (ptrWnd != IntPtr.Zero && IsWindow(ptrWnd))  // 从缓存中获取句柄                {                    return ptrWnd;                }                else                {                    ptrWnd = IntPtr.Zero;                }            }            bool bResult = EnumWindows(new WNDENUMPROC(EnumWindowsProc), uiPid);            // 枚举窗口返回 false 并且没有错误号时表明获取成功            if (!bResult && Marshal.GetLastWin32Error() == 0)            {                objWnd = processWnd[uiPid];                if (objWnd != null)                {                    ptrWnd = (IntPtr)objWnd;                }            }            return ptrWnd;        }    }}
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