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- using PTMedicalInsurance.Variables;
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Diagnostics;
- using System.Linq;
- using System.Runtime.InteropServices;
- using System.Text;
- using System.Threading;
- using System.Threading.Tasks;
- using System.Windows.Forms;
- namespace PTMedicalInsurance.Common
- {
- class WinApi
- {
- private bool IsWindowExist(IntPtr handle)
- {
- return (!(GetWindow(new HandleRef(this, handle), 4) != IntPtr.Zero) && IsWindowVisible(new HandleRef(this, handle)));
- }
- [DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
- public static extern IntPtr GetWindow(HandleRef hWnd, int uCmd);
- [DllImport("user32.dll", CharSet = CharSet.Auto)]
- public static extern bool IsWindowVisible(HandleRef hWnd);
- /// <summary>
- /// 获取应用程序窗口句柄
- /// </summary>
- /// <param name="processId"></param>
- /// <returns></returns>
- private IntPtr GetWindowHandle(int processId)
- {
- var windowHandle = IntPtr.Zero;
- EnumThreadWindowsCallback windowsCallback = new EnumThreadWindowsCallback(FindMainWindow);
- EnumWindows(windowsCallback, IntPtr.Zero);
- //保持循环
- GC.KeepAlive(windowsCallback);
- bool FindMainWindow(IntPtr handle, IntPtr extraParameter)
- {
- int num;
- GetWindowThreadProcessId(new HandleRef(this, handle), out num);
- if (num == processId && IsWindowExist(handle))
- {
- windowHandle = handle;
- return true;
- }
- return false;
- }
- return windowHandle;
- }
- public delegate bool EnumThreadWindowsCallback(IntPtr hWnd, IntPtr lParam);
- [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
- public static extern bool EnumWindows(EnumThreadWindowsCallback callback, IntPtr extraData);
- [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
- public static extern int GetWindowThreadProcessId(HandleRef handle, out int processId);
- public static IntPtr GetWindowsHandle(string WindowName)
- {
- IntPtr hwnd = IntPtr.Zero;
- Process[] procs = Process.GetProcessesByName(WindowName);
- if (procs.Length != 0)
- {
- hwnd = procs[0].MainWindowHandle;
- //MessageBox.Show("??" + procs[0].Id.ToString() + "??" + procs[0].MainWindowHandle.ToString());
- //Global.writeLog("GetWindowsHandle=>ProcessID:" + procs[0].Id + ",ManagedThreadId:" + Thread.CurrentThread.ManagedThreadId.ToString());
- //Global.writeLog("GetWindowsHandle=>CurrentProcessID:" + Process.GetCurrentProcess().Id);
- }
-
- //Process ps = procs[0];
- //Global.writeLog("Start");
- //for (int i = 0; i < ps.Threads.Count; i++)
- //{
- // var thread = ps.Threads[i];
- // string str = string.Empty;
- // str = str + "标识符(" + i.ToString() + "):"+ thread.Id.ToString() + System.Environment.NewLine;
- // //str = str + "标识符:" + thread. + System.Environment.NewLine;
- // str = str +"基本优先级:" + thread.BasePriority.ToString() + System.Environment.NewLine;
- // str = str +"当前优先级:" + thread.CurrentPriority.ToString() + System.Environment.NewLine;
- // str = str +"内存地址:" + thread.StartAddress.ToInt32() + System.Environment.NewLine;
- // str = str +"启动时间:" + thread.StartTime.ToString() + System.Environment.NewLine;
- // str = str +"使用时间:" + thread.UserProcessorTime.ToString() + System.Environment.NewLine;
- // str = str + "当前状态:";
- // switch (thread.ThreadState)
- // {
- // case System.Diagnostics.ThreadState.Initialized:
- // str = str +"线程已经初始化但尚未启动";
- // break;
- // case System.Diagnostics.ThreadState.Ready:
- // str = str +"线程准备在下一个可用的处理器上运行";
- // break;
- // case System.Diagnostics.ThreadState.Running:
- // str = str +"当前正在使用处理器";
- // break;
- // case System.Diagnostics.ThreadState.Standby:
- // str = str +"线程将要使用处理器";
- // break;
- // case System.Diagnostics.ThreadState.Terminated:
- // str = str +"线程已完成执行并退出";
- // break;
- // case System.Diagnostics.ThreadState.Transition:
- // str = str +"线程在可以执行钱等待处理器之外的资源";
- // break;
- // case System.Diagnostics.ThreadState.Unknown:
- // str = str +"状态未知";
- // break;
- // case System.Diagnostics.ThreadState.Wait:
- // str = str +"正在等待外围操作完成或者资源释放";
- // break;
- // default:
- // break;
- // }
- // if (thread.ThreadState == System.Diagnostics.ThreadState.Wait)
- // {
- // str = str + System.Environment.NewLine +"等待原因:";
- // switch (thread.WaitReason)
- // {
- // case ThreadWaitReason.EventPairHigh:
- // str = str +"线程正在等待事件对高";
- // break;
- // case ThreadWaitReason.EventPairLow:
- // str = str +"线程正在等待事件对低";
- // break;
- // case ThreadWaitReason.ExecutionDelay:
- // str = str +"线程执行延迟";
- // break;
- // case ThreadWaitReason.Executive:
- // str = str +"线程正在等待计划程序";
- // break;
- // case ThreadWaitReason.FreePage:
- // str = str +"线程正在等待可用的虚拟内存页";
- // break;
- // case ThreadWaitReason.LpcReceive:
- // str = str +"线程正在等待本地过程调用到达";
- // break;
- // case ThreadWaitReason.LpcReply:
- // str = str +"线程正在等待对本地过程调用的回复到达";
- // break;
- // case ThreadWaitReason.PageIn:
- // str = str +"线程正在等待虚拟内存页到达内存";
- // break;
- // case ThreadWaitReason.PageOut:
- // str = str +"线程正在等待虚拟内存页写入磁盘";
- // break;
- // case ThreadWaitReason.Suspended:
- // str = str +"线程执行暂停";
- // break;
- // case ThreadWaitReason.SystemAllocation:
- // str = str +"线程正在等待系统分配";
- // break;
- // case ThreadWaitReason.Unknown:
- // str = str +"线程因位置原因而等待";
- // break;
- // case ThreadWaitReason.UserRequest:
- // str = str +"线程正在等待用户请求";
- // break;
- // case ThreadWaitReason.VirtualMemory:
- // str = str +"线程正在等待系统分配虚拟内存";
- // break;
- // default:
- // break;
- // }
- // }
- // Global.writeLog("ThreadsInfo:" + procs[0].Id.ToString() + "_" + procs[0].ProcessName, "Count:" + ps.Threads.Count.ToString(), str);
- //}
- //Global.writeLog("End");
-
- //foreach (Process process in procs)
- //{
- // if (process.ProcessName.Contains(WindowName))
- // {
- // MessageBox.Show($"Process_Name = ({process.ProcessName}), Id = {process.Id}");
- // }
- //}
- //return GetCurrentWindowHandle((uint)procs[0].Id);
- //Process[] processes = Process.GetProcesses();
- //foreach (Process process in processes)
- //{
- // if (process.ProcessName.Contains(WindowName))
- // {
- // MessageBox.Show($"ProcessName = ({process.ProcessName}), Id = {process.Id}");
- // }
- //}
- return hwnd;
- }
- private static Hashtable processWnd = null;
- public delegate bool WNDENUMPROC(IntPtr hwnd, uint lParam);
- //static User32API()
- //{
- // if (processWnd == null)
- // {
- // processWnd = new Hashtable();
- // }
- //}
- [DllImport("user32.dll", EntryPoint = "EnumWindows", SetLastError = true)]
- public static extern bool EnumWindows(WNDENUMPROC lpEnumFunc, uint lParam);
- [DllImport("user32.dll", EntryPoint = "GetParent", SetLastError = true)]
- public static extern IntPtr GetParent(IntPtr hWnd);
- [DllImport("user32.dll", EntryPoint = "GetWindowThreadProcessId")]
- public static extern uint GetWindowThreadProcessId(IntPtr hWnd, ref uint lpdwProcessId);
- [DllImport("user32.dll", EntryPoint = "IsWindow")]
- public static extern bool IsWindow(IntPtr hWnd);
- [DllImport("kernel32.dll", EntryPoint = "SetLastError")]
- public static extern void SetLastError(uint dwErrCode);
- public static IntPtr GetCurrentWindowHandle()
- {
- IntPtr ptrWnd = IntPtr.Zero;
- uint uiPid = (uint)Process.GetCurrentProcess().Id; // 当前进程 ID
- object objWnd = processWnd[uiPid];
- if (objWnd != null)
- {
- ptrWnd = (IntPtr)objWnd;
- if (ptrWnd != IntPtr.Zero && IsWindow(ptrWnd)) // 从缓存中获取句柄
- {
- return ptrWnd;
- }
- else
- {
- ptrWnd = IntPtr.Zero;
- }
- }
- bool bResult = EnumWindows(new WNDENUMPROC(EnumWindowsProc), uiPid);
- // 枚举窗口返回 false 并且没有错误号时表明获取成功
- if (!bResult && Marshal.GetLastWin32Error() == 0)
- {
- objWnd = processWnd[uiPid];
- if (objWnd != null)
- {
- ptrWnd = (IntPtr)objWnd;
- }
- }
- return ptrWnd;
- }
- private static bool EnumWindowsProc(IntPtr hwnd, uint lParam)
- {
- uint uiPid = 0;
- if (GetParent(hwnd) == IntPtr.Zero)
- {
- GetWindowThreadProcessId(hwnd, ref uiPid);
- if (uiPid == lParam) // 找到进程对应的主窗口句柄
- {
- processWnd[uiPid] = hwnd; // 把句柄缓存起来
- SetLastError(0); // 设置无错误
- return false; // 返回 false 以终止枚举窗口
- }
- }
- return true;
- }
- public static IntPtr GetCurrentWindowHandle(uint proid)
- {
- IntPtr ptrWnd = IntPtr.Zero;
- uint uiPid = proid;
- object objWnd = processWnd[uiPid];
- if (objWnd != null)
- {
- ptrWnd = (IntPtr)objWnd;
- if (ptrWnd != IntPtr.Zero && IsWindow(ptrWnd)) // 从缓存中获取句柄
- {
- return ptrWnd;
- }
- else
- {
- ptrWnd = IntPtr.Zero;
- }
- }
- bool bResult = EnumWindows(new WNDENUMPROC(EnumWindowsProc), uiPid);
- // 枚举窗口返回 false 并且没有错误号时表明获取成功
- if (!bResult && Marshal.GetLastWin32Error() == 0)
- {
- objWnd = processWnd[uiPid];
- if (objWnd != null)
- {
- ptrWnd = (IntPtr)objWnd;
- }
- }
- return ptrWnd;
- }
- }
- }
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